
I think im about a third of the way in now, but I would totally consider going back and playing the first game after this. Please be fair to us and others and consider turning them on. But without ads this site simply could not exist.

LoG1 articles and categories may need to be edited to separate them from LoG2 articles. Mods at Legend of Grimrock 2 Nexus - Mods and community : ( No one likes ads. The wiki currently contains mostly LoG1 articles, but LoG2 articles have started to be written as well. Legend of Grimrock 2 Custom Dungeons This workshop is for user created mods and dungeons built with the Dungeon Editor included with the game.
#Legend of grimrock 2 mods mod#
I have been playing the Lost City mod and I would say its about 30 harder again than the base game, both in terms of combat and difficulty of puzzles. I stream (under the same name), mostly at night, so feel free to watch me struggle like an idiot and love every moment of it. (Under Construction) Please take a moment and have a look at our guidelines before editing. Thread starter Metro Start date Mar 23, 2013. It's great there's always new stuff to do, with choices of where to explore, and some actual fucking challenge to it!

and yet I somehow still miss the occasional wall switch.
#Legend of grimrock 2 mods full#
The Lost Continent Released 2012 Role Playing An 'open world' version of Grimrock, full of new systems, skills, items.

1.08 adds Antique store with legendary and unique (NEW) items,so you'll have something to do with all of. I comb each area, hopping from puzzle to fight to puzzle to finding secrety secrets hidden all over the fuckin place. Bring a new party and you WILL pee yourself. I've been playing non-stop almost, and god damn am I glad I gave it another go! It's a little difficult to manage 4 characters at once, but it's worth learning to play, definitely.Ī combination of clever battles and puzzles makes it a fantastic game for people with shitty attention spans. The Magic of Grimrock mod does seem to add puzzles/rooms but the only mention of that seems to be in the comments on the Nexus.
